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8d69aa8dd34b9f75bec69c112245ef78ccbef466
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore
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semion piskarev 8d66a6f0bf MeshModelingTools: Fixing mesh overlay ref count issues when setting an island triangle, when retriangulating elements without wanting them to be freed, and when doing a check for overlay validity.
#rb Jimmy.Andrews
#rnx
#jira none

[CL 17121232 by semion piskarev in ue5-main branch]
2021-08-10 14:40:27 -04:00
..
Private
MeshModelingTools: Fixing mesh overlay ref count issues when setting an island triangle, when retriangulating elements without wanting them to be freed, and when doing a check for overlay validity.
2021-08-10 14:40:27 -04:00
Public
MeshModelingTools: Fixing mesh overlay ref count issues when setting an island triangle, when retriangulating elements without wanting them to be freed, and when doing a check for overlay validity.
2021-08-10 14:40:27 -04:00
geometry3cpp.tps
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geometry3Sharp.tps
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GeometryCore.Build.cs
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GTEngine.tps
Move ConvexHull2, ConvexHull3, and exact predicates into GeometryCore/CompGeom. Change them all to use the UE::Geometry namespace. Copy associated TPS files as needed.
2021-06-07 15:02:12 -04:00
Predicates.tps
Move ConvexHull2, ConvexHull3, and exact predicates into GeometryCore/CompGeom. Change them all to use the UE::Geometry namespace. Copy associated TPS files as needed.
2021-06-07 15:02:12 -04:00
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