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- Set VA.DisableVirtualization CVar for CookedEditor targets - Use UE_VIRTUALIZATION_CONNECTION_LAZY_INIT for [redacted] CookedEditor targets - setup FLinuxDeviceProfileSelectorModule so Linux CookedEditor use the right device profile - Fix bLazyInitConnections not being set by UE_VIRTUALIZATION_CONNECTION_LAZY_INIT and fix logging - Add AllowVirtualAssets to automation scripts for [redacted] [REVIEW] [at]Josh.Adams [at]Eric.Knapik [at]Paul.Chipchase #preflight https://horde.devtools.epicgames.com/job/630664c1516bef57ffef3c24 [CL 21553248 by justin marcus in ue5-main branch]