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8c5bc82b6067bd767f4e4ca0055f816edfb07535
UnrealEngineUWP/Engine/Source/Programs/DotNETCommon
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Ben Marsh 910812214e UBT: Add support for running UBT in different modes with separate command line parsing and entry points. Different modes derive from the ToolMode class, and use a [ToolMode] attribute to specify their name. Executing a mode is done with the -Mode=XXX parameter on the command line. The default mode implements traditional UBT functionality, but the WriteDocumentation mode can be used to output HTML documentation for BuildConfiguration, ModuleRules and TargetRules classes.
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[CL 4367612 by Ben Marsh in Dev-Build branch]
2018-09-15 12:58:49 -04:00
..
DotNETUtilities
UBT: Add support for running UBT in different modes with separate command line parsing and entry points. Different modes derive from the ToolMode class, and use a [ToolMode] attribute to specify their name. Executing a mode is done with the -Mode=XXX parameter on the command line. The default mode implements traditional UBT functionality, but the WriteDocumentation mode can be used to output HTML documentation for BuildConfiguration, ModuleRules and TargetRules classes.
2018-09-15 12:58:49 -04:00
MetaData.cs
Merging copyright update from 4.19 branch.
2018-01-02 15:30:26 -05:00
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