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UnrealEngineUWP
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8c3ca616ad33f3f499c39ff07bf5942264e93cd5
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
UnrealBuildTool
History
joe kirchoff
8c3ca616ad
UnrealBuildTool: Skip generating invalid platforms for client targets
...
#rnx [CL 31662892 by joe kirchoff in ue5-main branch]
2024-02-20 18:54:13 -05:00
..
Artifacts
Build fix.
2024-01-28 16:36:08 -05:00
Configuration
- Added a method for Shared build environment builds to have certain modules marked as caring about SDK version overrides for some platforms - if any of those platforms are overridden, the DLL will be written to the project Binaries dir instead of Engine (set bAllowSDKOverrideModulesWithSharedEnvironment = true in a Target.cs)
2024-02-20 18:39:20 -05:00
Executors
[UBA]
2024-02-12 00:26:46 -05:00
Matchers
Horde: Fix static analysis warning.
2024-02-05 15:55:15 -05:00
Modes
- Added a method for Shared build environment builds to have certain modules marked as caring about SDK version overrides for some platforms - if any of those platforms are overridden, the DLL will be written to the project Binaries dir instead of Engine (set bAllowSDKOverrideModulesWithSharedEnvironment = true in a Target.cs)
2024-02-20 18:39:20 -05:00
Platform
- Added a method for Shared build environment builds to have certain modules marked as caring about SDK version overrides for some platforms - if any of those platforms are overridden, the DLL will be written to the project Binaries dir instead of Engine (set bAllowSDKOverrideModulesWithSharedEnvironment = true in a Target.cs)
2024-02-20 18:39:20 -05:00
Preprocessor
…
ProjectFiles
UnrealBuildTool: Skip generating invalid platforms for client targets
2024-02-20 18:54:13 -05:00
Properties
…
Storage
…
System
- Added a method for Shared build environment builds to have certain modules marked as caring about SDK version overrides for some platforms - if any of those platforms are overridden, the DLL will be written to the project Binaries dir instead of Engine (set bAllowSDKOverrideModulesWithSharedEnvironment = true in a Target.cs)
2024-02-20 18:39:20 -05:00
ToolChain
[Backout] - CL31475985
2024-02-16 18:44:57 -05:00
app.manifest
…
runtimeconfig.template.json
…
UnrealBuildTool.cs
PR
#11012
: Makefile generator is now platform agnostic
2024-01-31 20:57:53 -05:00
UnrealBuildTool.csproj
UnrealBuildAccelerator: Experimental for 5.4
2023-11-29 18:47:11 -05:00
UnrealBuildTool.sln
Rename Box -> UBA
2023-11-01 15:35:29 -04:00