Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavMesh
mieszko zielinski 0eae2afea7 Added special handling (including logging) when there are no walkable areas while generating recast navmesh tile #UE4
This is the case where there are some spans, but not enough to create a walkable surface.

#jira UE-69807
#rb Lukasz.Furman

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: mieszko.zielinski
#ROBOMERGE-SOURCE: CL 4967613 in //UE4/Release-4.22/... via CL 4968680
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5031100 by mieszko zielinski in Dev-VR branch]
2019-02-16 06:01:59 -05:00
..
2019-01-17 19:43:28 -05:00