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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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8ba3d7ed4ca6ec8158ecfc135af7e052dab69633
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph
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Ben Marsh ad3ba4ab43 BuildGraph: Allow use of absolute paths in Include elements.
#jira UE-152589
#preflight 6282aa6fc57a894cf697049d

[CL 20230392 by Ben Marsh in ue5-main branch]
2022-05-16 16:02:27 -04:00
..
Properties
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Scripts
Launch UnrealBuildTool via dotnet unrealbuildtool.dll, not unrealbuildtool.exe
2022-03-29 13:20:46 -04:00
Tasks
BuildGraph: Add more parameters to Docker-Build task
2022-05-06 09:58:56 -04:00
BgGraphBuilder.cs
BuildGraph: New mechanism for declaring graphs using C# code (WIP).
2021-12-16 13:55:22 -05:00
BuildGraph.Automation.csproj
.net6.0 is not supported in VS2019. Suppress warnings about that when using that IDE (with this change, when building UnrealBuildTool & AutomationTool)
2022-04-07 15:06:02 -04:00
BuildGraph.cs
BuildGraph: Allow use of absolute paths in Include elements.
2022-05-16 16:02:27 -04:00
JobContext.cs
…
Task.cs
Make FindTagNamesFromList static since it doesn't use any member variables and allows it to be called from other classes.
2022-05-06 14:07:08 -04:00
TempStorage.cs
Couple of temp storage clean up changes to let multiple clean up jobs run less painfully.
2022-05-04 15:44:17 -04:00
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