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#rnx #rb none #ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904 #ROBOMERGE-BOT: (v613-10869866) [CL 10870586 by ryan durand in Main branch]
20 lines
584 B
C++
20 lines
584 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "Factories/Factory.h"
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#include "RuntimeVirtualTextureFactory.generated.h"
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/** Factory for URuntimeVirtualTexture */
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UCLASS(hidecategories = (Object))
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class URuntimeVirtualTextureFactory : public UFactory
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{
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GENERATED_UCLASS_BODY()
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//~ Begin UFactory Interface
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virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override;
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//~ Begin UFactory Interface
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};
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