Files
UnrealEngineUWP/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifierHelpers.h
aurel cordonnier 34f55d3a4a Merge from Release-Engine-Test @ 17946149 to UE5/Main
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17949667 by aurel cordonnier in ue5-main branch]
2021-10-27 15:14:40 -04:00

79 lines
2.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ClassViewerModule.h"
#include "Widgets/SWidget.h"
#include "Widgets/Layout/SBox.h"
#include "Widgets/SBoxPanel.h"
#include "Modules/ModuleManager.h"
#include "Templates/SharedPointer.h"
#include "ClassViewerFilter.h"
#include "AnimationModifier.h"
#include "AnimationModifiersAssetUserData.h"
class FAnimationModifierHelpers
{
public:
/** ClassViewerFilter for Animation Modifier classes */
class FModifierClassFilter : public IClassViewerFilter
{
public:
bool IsClassAllowed(const FClassViewerInitializationOptions& InInitOptions, const UClass* InClass, TSharedRef< FClassViewerFilterFuncs > InFilterFuncs) override
{
return InClass->IsChildOf(UAnimationModifier::StaticClass());
}
virtual bool IsUnloadedClassAllowed(const FClassViewerInitializationOptions& InInitOptions, const TSharedRef< const IUnloadedBlueprintData > InClass, TSharedRef< FClassViewerFilterFuncs > InFilterFuncs) override
{
return InClass->IsChildOf(UAnimationModifier::StaticClass());
}
};
static TSharedRef<SWidget> GetModifierPicker(const FOnClassPicked& OnClassPicked)
{
FClassViewerInitializationOptions Options;
Options.bShowUnloadedBlueprints = true;
Options.bShowNoneOption = false;
TSharedRef<FModifierClassFilter> ClassFilter = MakeShared<FModifierClassFilter>();
Options.ClassFilters.Add(ClassFilter);
return SNew(SBox)
.WidthOverride(280)
[
SNew(SVerticalBox)
+ SVerticalBox::Slot()
.AutoHeight()
.MaxHeight(500)
[
FModuleManager::LoadModuleChecked<FClassViewerModule>("ClassViewer").CreateClassViewer(Options, OnClassPicked)
]
];
}
/** Creates a new Modifier instance to store with the current asset */
static UAnimationModifier* CreateModifierInstance(UObject* Outer, UClass* InClass, UObject* Template = nullptr)
{
checkf(Outer, TEXT("Invalid outer value for modifier instantiation"));
UAnimationModifier* ProcessorInstance = NewObject<UAnimationModifier>(Outer, InClass, NAME_None, RF_NoFlags, Template);
checkf(ProcessorInstance, TEXT("Unable to instantiate modifier class"));
ProcessorInstance->SetFlags(RF_Transactional);
return ProcessorInstance;
}
static UAnimationModifiersAssetUserData* RetrieveOrCreateModifierUserData(TScriptInterface<IInterface_AssetUserData> AssetUserDataInterface)
{
UAnimationModifiersAssetUserData* AssetUserData = AssetUserDataInterface->GetAssetUserData<UAnimationModifiersAssetUserData>();
if (!AssetUserData)
{
AssetUserData = NewObject<UAnimationModifiersAssetUserData>(AssetUserDataInterface.GetObject(), UAnimationModifiersAssetUserData::StaticClass());
checkf(AssetUserData, TEXT("Unable to instantiate AssetUserData class"));
AssetUserData->SetFlags(RF_Transactional);
AssetUserDataInterface->AddAssetUserData(AssetUserData);
}
return AssetUserData;
}
};