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UnrealEngineUWP/Engine/Config/Unix
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jeannoe morissette 7bbdf95cf0 Unify the DataDrivePlatformInfo for VULKAN_SM5 in a common VulkanPC fake platform. The same slot was used in Editor (FGenericDataDrivenShaderPlatformInfo::Infos[SP_VULKAN_SM5]) for all these different sets of values (Windows, Linux, etc), so they would overwrite eachother (and the last one loaded was used). Use a single set of values for all VULKAN_SM5 and we will add a ShaderPlatform for those that need to diverge (like it was done for Android) or store the setting elsewhere.
#rb Mihnea.Balta,steve.smith

#ROBOMERGE-AUTHOR: jeannoe.morissette
#ROBOMERGE-SOURCE: CL 17601769 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)

[CL 17601828 by jeannoe morissette in ue5-release-engine-test branch]
2021-09-22 18:21:10 -04:00
..
DataDrivenPlatformInfo.ini
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UnixEngine.ini
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