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* Added sphere visual logs * Added "wire" variant of various visual logs (box, OO box, cone, cylinder, capsule, sphere) * Added blueprint versions of most visual logs (box, OO box, cone, cylinder, capsule, sphere, arrow, circle) * Take into account the log's color's alpha value when drawing visual logs (multiplied by the scene proxy's own alpha), except for text, as is tends to become unreadable * Fixed oriented box debug renders, which didn't support rotations appropriately (they wouldn't match the wireframe version) * Fixed cylinder debug renders which were always vertical (!) * Skip visual logs with empty text in the visual logger window's tooltip Misc : * Deprecated the awful overload-based FVisualLogger::GeometryShapeLogf / FVisualLogEntry::AddElement API #rb Yoan.StAmant #tests editor [CL 30047522 by jonathan bard in ue5-main branch]