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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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8af9677decaf1a78cf66e5a43d42cbb982c02fa4
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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jared cotton 1a7ad0819d Remove Add which uses TWriteBarrier's from VMap as we should just be passing the VValues themselves
(Submit tool was throwing error on unrealted file, looking into separately)

[CL 29576321 by jared cotton in ue5-main branch]
2023-11-08 17:29:59 -05:00
..
Internal
DirectoryTree: 1) Fix bug in GetChildren - added children of implied children were not reported in some cases.
2023-11-04 12:13:02 -04:00
Private
Remove Add which uses TWriteBarrier's from VMap as we should just be passing the VValues themselves
2023-11-08 17:29:59 -05:00
Public
Remove Add which uses TWriteBarrier's from VMap as we should just be passing the VValues themselves
2023-11-08 17:29:59 -05:00
Tests
Reduce overhead in object handle access tracking by reducing high frequency thrash of TArrayView. Synthetic test of 100 million handle accesses in a loop went from 4243ms total time to 1430ms total time.
2023-09-08 17:04:23 -04:00
CoreUObject.Build.cs
Include the verse VM dependencies if WITH_VERSE_VM=WITH_COREUOBJECT is set.
2023-11-02 18:42:57 -04:00
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