Files
UnrealEngineUWP/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/BaseDynamicMeshComponent.cpp
Chris Gagnon 8ab0638182 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.24
#rb none

[CL 9325047 by Chris Gagnon in Main branch]
2019-10-01 20:41:42 -04:00

11 lines
234 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "BaseDynamicMeshComponent.h"
UBaseDynamicMeshComponent::UBaseDynamicMeshComponent(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}