Files
UnrealEngineUWP/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifierDetailCustomization.h
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

23 lines
663 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IDetailCustomization.h"
#include "Input/Reply.h"
class SButton;
class UAnimationModifier;
/** Animation modifier detail customization */
class FAnimationModifierDetailCustomization : public IDetailCustomization
{
public:
static TSharedRef<IDetailCustomization> MakeInstance() { return MakeShareable(new FAnimationModifierDetailCustomization()); }
virtual void CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) override;
protected:
FReply OnUpdateRevisionButtonClicked();
protected:
TSharedPtr<SButton> UpdateRevisionButton;
UAnimationModifier* ModifierInstance;
};