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UnrealEngineUWP
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8a2d642116793e52db3e1cd07ddcf0e2143e8f74
UnrealEngineUWP
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Engine
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History
Ankit Khare
8a2d642116
HTML5: An alternate template with accurate progress bar/UI styling etc.
...
[CL 2521393 by Ankit Khare in Main branch]
2015-04-22 14:26:39 -04:00
..
Android
UEPLAT-7 - OBB downloading code in Java
2015-04-22 11:14:29 -04:00
BatchFiles
Move LinuxNativeDialogs to a more appropriate location.
2015-04-21 11:51:45 -04:00
HTML5
HTML5: An alternate template with accurate progress bar/UI styling etc.
2015-04-22 14:26:39 -04:00
IOS
fix for iPhone 6 default launch image being portrait instead of landscape like the other default images
2015-02-13 15:29:50 -05:00
Commit.gitdeps.xml
Made backed up OneSky PO files writable in Perforce.
2015-04-22 12:48:46 -04:00
InstalledEngineFilters.ini
Include the Oculus audio DLL in Rocket, and stage it during packaging.
2015-04-19 16:19:16 -04:00
JunkManifest.txt
Removed obsolete "Levels" module
2015-04-19 23:20:53 -04:00
Promoted.gitdeps.xml
Rebuilt binaries for promoted changelist 2507843.
2015-04-13 17:06:03 -04:00
SourceDistribution.txt
Add UnrealVersionSelector. Allows having multiple engine installations (GitHub and binary) on the same machine, and uses a tag in the .uproject file to associate projects with the correct one. Also sets up explorer shell extensions on Windows, allowing a project to be associated with any engine version.
2014-04-23 17:52:54 -04:00
Target.cs.template
Linux: fix GUBP to work on Linux host.
2015-04-08 16:16:23 -04:00