Files
UnrealEngineUWP/Engine/Source/Runtime/LevelSequence
andrew rodham e901930fda Sequencer: Reworked concept of exposed bindings to be presented as a tags in the Sequencer UI
- Tags are now specified on object bindings and can be used to persistently reference similar bindings across different sequences
  - Tags are now always specified and stored on the root sequence, making it easier to rebind objects from within sub sequences
  - A new object binding tag manager window is available that gives a bird's eye view of all bindings and tags for the whole sequence
  - New functions are available on Level Sequence Actors for interacting with bindings by tag: SetBindingByTag, AddBindingByTag, RemoveBindingByTag, FindBindingByTag
  - Tags are now shown on the sequencer tree view for visibility


#jira UE-81102
#rb Max.Chen

#ROBOMERGE-SOURCE: CL 9732635 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v539-9700858)

[CL 9732642 by andrew rodham in Main branch]
2019-10-21 11:35:15 -04:00
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