Files
UnrealEngineUWP/Engine/Source/Editor/VirtualTexturingEditor
jeremy moore 55bb85a00d Support passing UAV of physical texture to RuntimeVirtualtexture::RenderPages
This will allow compressing direct to physical texture on platforms that support it
Some small RHI changes will have to be approved before turning on though


#ROBOMERGE-SOURCE: CL 9291051 via CL 9291054 via CL 9291057 via CL 9291060
#ROBOMERGE-BOT: (v452-9288972)

[CL 9291062 by jeremy moore in Main branch]
2019-09-29 17:29:22 -04:00
..
2019-08-22 12:32:31 -04:00