You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
43 lines
848 B
C#
43 lines
848 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
|
|
using System.IO;
|
|
|
|
namespace UnrealBuildTool.Rules
|
|
{
|
|
public class DatasmithExporter : ModuleRules
|
|
{
|
|
public DatasmithExporter(ReadOnlyTargetRules Target)
|
|
: base(Target)
|
|
{
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
"DatasmithCore",
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"ApplicationCore",
|
|
"CoreUObject",
|
|
"FreeImage",
|
|
"Projects",
|
|
"RawMesh",
|
|
"MeshDescription",
|
|
"MeshDescriptionOperations",
|
|
"StaticMeshDescription"
|
|
}
|
|
);
|
|
|
|
PrivateIncludePaths.AddRange(
|
|
new string[]
|
|
{
|
|
"Runtime/Launch/Public"
|
|
}
|
|
);
|
|
|
|
// PrecompileForTargets = PrecompileTargetsType.Any;
|
|
}
|
|
}
|
|
} |