Files
UnrealEngineUWP/Engine/Source/Editor/GraphEditor/Private
dave jones2 3799e9c331 UE-157166 - Vector literal pins lack precision with high values
Similar to other numerical Slate widgets, we need to templatize SGraphPinVector so that it can choose between a float and double representation. Currently, only the BP editor will use the double variant, while other tools continue to use a float.

This also update SGraphPinVector2D and SGraphPinVector4 to use a template. While we do use SGraphPinVector2D in BPs, we currently don't use SGraphPinVector4. However, that may change in the future.

#jira UE-157166
#preflight 62bf6898c438da7f09e95af0
#rb andrew.davidson

[CL 20947777 by dave jones2 in ue5-main branch]
2022-07-05 15:33:08 -04:00
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