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Removed Shift+Ctrl+MMB drag resizing of the brush - it was broken in an equivalent way, and was just super weird anyway, using the Y axis in world space to resize instead of in screen space. I doubt anyone has used it in a long time or the bugs would have been very obvious. #rb patrick.enfedaque #preflight 62bad7f2727d9bb33b8a0261 [CL 20853161 by sebastian nordgren in ue5-main branch]