Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCodingServer/Private/External/LC_Disassembler.h
Jack Porter 9d2ebe90d2 Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
#rb None
#jira 0

[CL 5396125 by Jack Porter in Dev-Mobile branch]
2019-03-14 00:59:16 -04:00

17 lines
519 B
C++

// Copyright 2011-2019 Molecular Matters GmbH, all rights reserved.
#pragma once
#include "CoreTypes.h"
#include "LC_Process.h"
namespace disassembler
{
// returns the size of the first instruction found at the given address
size_t FindInstructionSize(process::Handle processHandle, const void* address);
// returns the address of the previous instruction inside a function
const void* FindPreviousInstructionAddress(process::Handle processHandle, const void* functionStart, const void* instructionAddress);
}