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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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890b81e3d23d7e42f89c19a7efe77aaa31e92a74
UnrealEngineUWP/Engine/Source
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Ben Marsh 890b81e3d2 Change default UnrealVersionSelector executable name to not have the Win64-Shipping suffix.
[CL 2045894 by Ben Marsh in Main branch]
2014-04-23 18:48:03 -04:00
..
Developer
Change default UnrealVersionSelector executable name to not have the Win64-Shipping suffix.
2014-04-23 18:48:03 -04:00
Editor
Forgot some files with the last checkin
2014-04-23 18:47:42 -04:00
Programs
Add missing resources for UnrealVersionSelector, add missing to DesktopPlatformWindows and remove RegisterShellCommands.bat (just run UnrealVersionSelector to set up file associations). Also always select something by default in the switch engine version dialog.
2014-04-23 18:46:59 -04:00
Runtime
#ue4 GitHub PullReq 42: Fix for reparenting "within" classes
2014-04-23 18:46:14 -04:00
ThirdParty
Removed duplicated IOSApplication.h from Core/Private/iOS, changed some ThirdParty include paths from PublicIncludePaths to PublicSystemIncludePaths
2014-04-23 17:29:54 -04:00
UE4Client.Target.cs
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
UE4Editor.Target.cs
support for codeless formal builds
2014-04-23 18:18:41 -04:00
UE4Game.Target.cs
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
UE4Server.Target.cs
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
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