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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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88c298d6bf86d9b8110e71663f46bd945c1a15ca
UnrealEngineUWP/Engine
History
Tim Smith 88c298d6bf Fixing two instances to allow project to build with C# language version 8.
#rb self
#preflight 63d005256730a500ffc00fa8

[CL 23832144 by Tim Smith in ue5-main branch]
2023-01-24 11:40:42 -05:00
..
Binaries
Switchboard[PresentMon]: Updated license files.
2023-01-24 02:28:28 -05:00
Build
Update Android controllers
2023-01-24 11:32:33 -05:00
Config
Rolls back r.TSR.History.GrandReprojection=1 on Epic TSR
2023-01-23 15:22:57 -05:00
Documentation
Documentation for build tools
2023-01-20 00:50:39 -05:00
Extras
Fixed up Androd installation via Turnkey:
2023-01-23 10:42:04 -05:00
Platforms/Hololens
UnrealArch/UnrealArchitectures changes
2023-01-24 09:30:28 -05:00
Plugins
Fix for deprecation of Oculus OSS compile issue on Android
2023-01-24 11:36:11 -05:00
Programs
Modified UnrealGameSync to support not building C++ UHT based on a setting.
2023-01-24 09:13:24 -05:00
Shaders
Fix missing interpolation pass of cards/meshes instance being outside of view. This was causing invalida shadow when grom were visible in shadow, but in primary view.
2023-01-24 04:48:51 -05:00
Source
Fixing two instances to allow project to build with C# language version 8.
2023-01-24 11:40:42 -05:00
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