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88594ef76e11aeadfedaaf07ba75db2ae10dc9bb
UnrealEngineUWP/Engine/Source/Developer/ShaderFormatVectorVM
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Matt Collins 01a56b6e85 Adds a cvar to allow niagara VM shader compilation to skip some of HLSLCC's backend optimization passes.
#jira UE-69189
#rb none

[CL 4902995 by Matt Collins in 4.22 branch]
2019-02-05 15:11:29 -05:00
..
Private
Adds a cvar to allow niagara VM shader compilation to skip some of HLSLCC's backend optimization passes.
2019-02-05 15:11:29 -05:00
Public
Adds a cvar to allow niagara VM shader compilation to skip some of HLSLCC's backend optimization passes.
2019-02-05 15:11:29 -05:00
ShaderFormatVectorVM.Build.cs
Update copyright notices to 2019.
2018-12-14 13:41:00 -05:00
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