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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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883be04367e12cefbfd8422146c8ba026e9df55e
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/HTML5
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Ben Marsh b0da1f4fe7 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none

[CL 4577636 by Ben Marsh in Dev-Build branch]
2018-11-19 10:12:17 -05:00
..
Properties
Merging copyright update from 4.19 branch.
2018-01-02 15:30:26 -05:00
HTML5.Automation.csproj
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-11-19 10:12:17 -05:00
HTML5Platform.Automation.cs
Fix warning seen by CIS
2018-09-04 01:56:03 -04:00
HTML5Platform.PakFiles.Automation.cs
UBT: Remove the ability to override whether the engine is installed or not via the command line. There are a lot of pathways that have to maintain support for this for forwarding on to other tools, they inconsistently check for a command line argument or existence of InstalledBuild.txt, and there is no way to override the enterprise/project installed flags in this way. For testing, it's easy enough to create InstalledBuild.txt.
2018-09-30 17:17:26 -04:00
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