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https://github.com/izzy2lost/UnrealEngineUWP.git
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* Upgraded to .net 6 to make it work (since its dependencies are upgraded) * Fixed a few compile errors * Changed so CompileTimeAnalyzer looks for ".cta" files instead of ".timing.bin" files since that is what UBT is outputting these days * Added bunch of pragma warning disable just to get through compiling #preflight skipped [CL 21500776 by henrik karlsson in ue5-main branch]
16 lines
438 B
XML
16 lines
438 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net6.0-windows</TargetFramework>
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<Nullable>enable</Nullable>
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<UseWPF>true</UseWPF>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\Shared\EpicGames.Build\EpicGames.Build.csproj" />
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<ProjectReference Include="..\..\..\UnrealBuildTool\UnrealBuildTool.csproj" />
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</ItemGroup>
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</Project>
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