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8801f83bb2d03fdfaa48bdcb034aeef6c5b42e7b
UnrealEngineUWP/Engine/Source/Developer/ShaderPreprocessor/Private
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dan elksnitis 8801f83bb2 [shaders] add support to run STB preprocessor instead of MCPP; add a cvar to disable this and instead use the legacy preprocessor (currently this is set to true - i.e. still using MCPP - by default)
#rb Yuriy.ODonnell
#rb Jason.Nadro
#preflight 6387663c3377450900c5522b

[CL 23350844 by dan elksnitis in ue5-main branch]
2022-12-01 09:27:13 -05:00
..
stb_preprocess
[shaders] fix missing closing " in stb header error msg (this path should not be hit but it's causing problems for IncludeTool static analyzer)
2022-11-29 11:44:01 -05:00
PreprocessorPrivate.h
[shaders] add support to run STB preprocessor instead of MCPP; add a cvar to disable this and instead use the legacy preprocessor (currently this is set to true - i.e. still using MCPP - by default)
2022-12-01 09:27:13 -05:00
ShaderPreprocessor.cpp
[shaders] add support to run STB preprocessor instead of MCPP; add a cvar to disable this and instead use the legacy preprocessor (currently this is set to true - i.e. still using MCPP - by default)
2022-12-01 09:27:13 -05:00
StbConfig.h
[shaders] add support to run STB preprocessor instead of MCPP; add a cvar to disable this and instead use the legacy preprocessor (currently this is set to true - i.e. still using MCPP - by default)
2022-12-01 09:27:13 -05:00
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