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BoneInfluencesLimit can be set on each LOD of an asset. DefaultBoneInfluencesLimit is a per-platform global default that can be set from the project settings. This allows you to, for example, enable Unlimited Bone Influences on a project while ensuring that meshes don't use more than 8 influences by default, even if they've been imported with more. #rb alexis.matte,josie.yang #preflight 6380959cf514e1ded907774d [CL 23265588 by henry falconer in ue5-main branch]