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878ec3a4eef5620ef462941ca84fce1651efd021
UnrealEngineUWP/Engine/Source/Runtime/MovieSceneTracks
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max chen 8047fc27db Sequencer: In PostEditImport, reconstruct sections that have variable channel proxies based on property data. This fixes an issue where pasting a track/sections doesn't result in valid channel proxies
#jira UE-67933
#rb andrew.rodham
[FYI] shane.caudle

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: max.chen
#ROBOMERGE-SOURCE: CL 4729019 via CL 4729027 via CL 4729163
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4729185 by max chen in Dev-Networking branch]
2019-01-15 17:27:16 -05:00
..
Private
Sequencer: In PostEditImport, reconstruct sections that have variable channel proxies based on property data. This fixes an issue where pasting a track/sections doesn't result in valid channel proxies
2019-01-15 17:27:16 -05:00
Public
Sequencer: In PostEditImport, reconstruct sections that have variable channel proxies based on property data. This fixes an issue where pasting a track/sections doesn't result in valid channel proxies
2019-01-15 17:27:16 -05:00
MovieSceneTracks.Build.cs
Update copyright notices to 2019.
2018-12-14 13:44:01 -05:00
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