Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineGraph.cpp
Dmitry Rekman 5641ddd9fc Case sensitiveness and pathname fixes from PR 185.
This is a subset of changes from pull request 185 by sbc100, 3dluvr, wshearn, abarbu et al: https://github.com/EpicGames/UnrealEngine/pull/185

[CL 2085575 by Dmitry Rekman in Main branch]
2014-05-29 17:09:19 -04:00

20 lines
466 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphPrivatePCH.h"
#include "AnimationStateMachineGraph.h"
#define LOCTEXT_NAMESPACE "AnimationGraph"
/////////////////////////////////////////////////////
// UAnimationStateMachineGraph
UAnimationStateMachineGraph::UAnimationStateMachineGraph(const FPostConstructInitializeProperties& PCIP)
: Super(PCIP)
{
bAllowDeletion = false;
bAllowRenaming = true;
}
#undef LOCTEXT_NAMESPACE