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UnrealEngineUWP
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87367fc63d43f4c2321dddc7311f5d70f1e0b1a8
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
StateTree
/
Source
/
StateTreeEditorModule
History
juan portillo
87367fc63d
State Tree: corrected lambda capture to be by copy not ref + fixed to check UScriptStruct instead of UStruct for struct pin type
...
[CL 34267033 by juan portillo in ue5-main branch]
2024-06-11 04:15:08 -04:00
..
Private
State Tree: corrected lambda capture to be by copy not ref + fixed to check UScriptStruct instead of UStruct for struct pin type
2024-06-11 04:15:08 -04:00
Public
State Tree: Added binding creation support in Binding Extension
2024-06-11 03:39:06 -04:00
StateTreeEditorModule.Build.cs
[StateTreeDebugger] replaced WITH_STATETREE_DEBUGGER by WITH_STATETREE_TRACE and WITH_STATETREE_TRACE_DEBUGGER to allow different targets to use only one of the two functionalities. For example consoles can only output traces while Desktop targets can output traces and analyse them.
2024-05-02 11:47:26 -04:00