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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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86ded249aed8c241699c7fe48b964e9cd91e4075
UnrealEngineUWP/Engine/Source
History
ben marsh 86ded249ae UGS: Fix garbled error message text.
[CL 32751120 by ben marsh in ue5-main branch]
2024-04-04 21:13:58 -04:00
..
Developer
Skein / ViewportStatus: Possible fix for divide by zero crash.
2024-04-04 19:01:42 -04:00
Editor
Added null check in SDetailSingleItemRow::Construct.
2024-04-04 17:59:23 -04:00
Programs
UGS: Fix garbled error message text.
2024-04-04 21:13:58 -04:00
Runtime
Lumen HWRT - reorder surface cache shadow traces for better coherency. Also removed ERayTracingShaderDispatchSize::DispatchSize2D so that it's clear on the high level how threads and groups are mapped and no one makes this mistake again.
2024-04-04 20:54:34 -04:00
ThirdParty
VulkanRHI: Add support for SpvExecutionModeDerivativeGroupQuadsNV and SpvExecutionModeDerivativeGroupLinearNV in SPIRV-Reflect (used with Nanite Compute Materials in Vulkan).
2024-04-03 15:38:18 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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