Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
ionut matasaru 1a996169e5 [Insights] CpuProfilerTrace:
- Enabled cpu scope tracing of object names (blueprints, functions) by default when app is not running as a commandlet (still requires "cpu" trace channel and -statnamedevents to be enabled). Enabling AssetLoadTime trace channel will enable tracing of object names also in commandlets (ex. cooking).
  - Improved performance when tracing "statnamedevents" cpu scopes (by using a new optimized code path that uses an FName stat id together with a TCHAR* descriptive name).

#rb Matt.Peters

[CL 26815377 by ionut matasaru in ue5-main branch]
2023-08-03 12:36:42 -04:00
..
2023-06-10 01:58:50 -04:00
2023-08-03 12:36:42 -04:00