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86ccd536228edfcd3a122431a34e0038c2fb997a
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCodingServer
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ben marsh 33c62f26e6 LiveCoding: Create a new external module that includes the appropriate headers for Visual Studio automation support (VisualStudioDTE), allowing the UE-friendly version to be used by the VS source code accessor as well as Live Coding.
#rb none
#rnx
#jira

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 7321384 in //UE4/Release-4.23/... via CL 7321387
#ROBOMERGE-BOT: CORE (Main -> Dev-Core) (v371-7306989)

[CL 7370256 by ben marsh in Dev-Core branch]
2019-07-17 03:41:39 -04:00
..
Private
LiveCoding: Create a new external module that includes the appropriate headers for Visual Studio automation support (VisualStudioDTE), allowing the UE-friendly version to be used by the VS source code accessor as well as Live Coding.
2019-07-17 03:41:39 -04:00
Public
Live Coding: Fix support for lazy loading modules. Now passes UBT a list of modules that can be updated, and UBT fails the build and writes out a list of others that would be modified. Live Coding console then loads those modules and retries.
2019-06-14 14:31:44 -04:00
LiveCodingServer.Build.cs
LiveCoding: Create a new external module that includes the appropriate headers for Visual Studio automation support (VisualStudioDTE), allowing the UE-friendly version to be used by the VS source code accessor as well as Live Coding.
2019-07-17 03:41:39 -04:00
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