Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Public/ILiveCodingModule.h
Ben Marsh 86aaa79393 Fix copyright notices.
#rb none
#jira
#rnx

[CL 5307349 by Ben Marsh in 4.22 branch]
2019-03-05 17:54:55 -05:00

19 lines
396 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreTypes.h"
#include "Modules/ModuleInterface.h"
#define LIVE_CODING_MODULE_NAME "LiveCoding"
class ILiveCodingModule : public IModuleInterface
{
public:
virtual void Enable(bool bEnabled) = 0;
virtual bool IsEnabled() const = 0;
virtual void ShowConsole() = 0;
virtual void TriggerRecompile() = 0;
};