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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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8646206db116c9700a7ca44ed413374ca51280a5
UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface
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ben hoffman 998c788bff Correctly check for a root component that is native with a different name than the default. This will allow other systems such as drag/drop to evaulate correctly when the subobject editor is asked to find the default scene root given only the actor instance.
#jira UE-115866
#rb trivial
#rnx
#preflight 60a2c69e07285b0001e432aa

[CL 16358813 by ben hoffman in ue5-main branch]
2021-05-17 16:43:05 -04:00
..
Private
Correctly check for a root component that is native with a different name than the default. This will allow other systems such as drag/drop to evaulate correctly when the subobject editor is asked to find the default scene root given only the actor instance.
2021-05-17 16:43:05 -04:00
Public
Add IsInheritedComponent override to FInheritedSubobjectData to get it to correctly return true.
2021-05-14 18:33:04 -04:00
SubobjectDataInterface.Build.cs
Remove un-needed comment
2021-04-30 19:10:31 -04:00
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