Files
UnrealEngineUWP/Engine/Config/Lumin/DataDrivenPlatformInfo.ini
Marc Audy 01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00

21 lines
578 B
INI

[DataDrivenPlatformInfo]
bIsConfidential=false
IniParent=Android
GlobalIdentifier=A20FCE56EA274AADB4EA8567AA6BBAB3
; Oodle is not supported on this platform so force something else to be used (Zlib or None) :
HardwareCompressionFormat=Zlib
NormalIconPath=Launcher/Lumin/Platform_Lumin_24x
LargeIconPath=Launcher/Lumin/Platform_Lumin_128x
XLargeIconPath=
AutoSDKPath=Lumin
TutorialPath=/Engine/Tutorial/Mobile/SettingUpLuminTutorial
Windows:bIsEnabled=true
Mac:bIsEnabled=true
Linux:bIsEnabled=false
bUsesHostCompiler=false
bUATClosesAfterLaunch=true
PlatformGroupName=Mobile