Files
UnrealEngineUWP/Engine/Source
graham wihlidal 860e7f89bb De-interleaved dynamic/material/uncommon data from FPrimitiveInstance into separate data streams to reduce CPU memory footprint, and an upcoming change will also de-interleave this data on the GPU, dramatically saving GPU memory/performance, and also optimizing GPU Scene uploads. This is a mid-refactor change with some crufty temporary code in places since the GPU memory is still interleaved, but it should be removed soon.
#rb brian.karis
[FYI] krzysztof.narkowicz, michal.valient, ola.olsson
#preflight 60ca8449634cd100013c3673

#ROBOMERGE-SOURCE: CL 16699435 via CL 16699447
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16699461 by graham wihlidal in ue5-release-engine-test branch]
2021-06-16 20:44:01 -04:00
..
2021-06-16 19:42:19 -04:00