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UnrealEngineUWP
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8566ea71b708fbf4f43dfeca1ce36d1eb841086d
UnrealEngineUWP
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Engine
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Source
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iOS
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IOSTargetPlatform
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Josh Adams
974f443dd1
- Fixed up optional Metal support, by having the runtime check the project settings (to see if project wants Metal support or not, before creating a view that supports one or the other)
...
[CL 2175864 by Josh Adams in Main branch]
2014-07-08 10:53:56 -04:00
..
Mac
#ue4
2014-04-23 17:23:52 -04:00
Windows
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
IOSDeviceHelper.h
#ue4
2014-04-23 17:23:52 -04:00
IOSTargetDevice.cpp
Engine source (Main branch up to CL 2037954)
2014-04-02 18:09:23 -04:00
IOSTargetDevice.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
IOSTargetPlatform.cpp
- Fixed up optional Metal support, by having the runtime check the project settings (to see if project wants Metal support or not, before creating a view that supports one or the other)
2014-07-08 10:53:56 -04:00
IOSTargetPlatform.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
IOSTargetPlatformModule.cpp
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
IOSTargetPlatformPrivatePCH.h
Added PlatformInfo to DesktopPlatform and improved the editors Supported Platform UI
2014-06-05 12:13:44 -04:00