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- Code cleanup and minor rearrangement (e.g. variable name changes). - Additions. - Case issues fixed. - Minor fixes (init ordering). [CL 2172690 by Dmitry Rekman in Main branch]
19 lines
421 B
C#
19 lines
421 B
C#
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class DesktopPlatform : ModuleRules
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{
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public DesktopPlatform(TargetInfo Target)
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{
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PrivateIncludePaths.Add("Developer/DesktopPlatform/Private");
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PrivateDependencyModuleNames.Add("Core");
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if (Target.Platform == UnrealTargetPlatform.Linux)
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{
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AddThirdPartyPrivateStaticDependencies(Target, "SDL2");
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}
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}
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}
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