Files
UnrealEngineUWP/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometryAlgorithms/GeometryAlgorithms.Build.cs
Marc Audy 360d078ca3 Second batch of remaining Engine copyright updates.
#rnx
#rb none

[CL 10871248 by Marc Audy in Main branch]
2019-12-27 09:26:59 -05:00

19 lines
383 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class GeometryAlgorithms : ModuleRules
{
public GeometryAlgorithms(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"GeometricObjects"
}
);
}
}