Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileSystemPrivatePCH.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

27 lines
691 B
C

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "NetworkFileSystem.h"
/* Private dependencies
*****************************************************************************/
#include "Developer/DirectoryWatcher/Public/DirectoryWatcherModule.h"
#include "IPlatformFileSandboxWrapper.h"
#include "MultichannelTCP.h"
#include "Projects.h"
#include "Sockets.h"
#include "SocketSubsystem.h"
/* Private includes
*****************************************************************************/
DECLARE_LOG_CATEGORY_EXTERN(LogFileServer, Log, All);
#include "NetworkFileServerConnection.h"
#include "NetworkFileServer.h"
#include "NetworkFileServerHttp.h"