Files
UnrealEngineUWP/Engine/Source/Runtime/Linux/SteamController/SteamController.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

24 lines
513 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SteamController : ModuleRules
{
public SteamController(TargetInfo Target)
{
PrivateIncludePathModuleNames.Add("TargetPlatform");
Definitions.Add("WITH_STEAMCONTROLLER=1");
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"CoreUObject",
"Engine",
});
AddThirdPartyPrivateStaticDependencies(Target,
"Steamworks"
);
}
}