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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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84c56fdf2c96f7ff083a4e0e87aed6d7f7dc0288
UnrealEngineUWP/Engine/Source
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Richard Fawcett 84c56fdf2c UAT: Add support to searching C:\\Windows\\Sysnative when exe can't be found in C:\\Windows\\System32
#codereview Ben.Marsh

[CL 2633880 by Richard Fawcett in Main branch]
2015-07-27 10:59:05 -04:00
..
Developer
[INTEGRATE] merge ue4 <-ue4-launcheDev cl 2633697
2015-07-27 08:37:17 -04:00
Editor
Undoing edits on instanced sub-objects in the Blueprints defaults will no longer crash.
2015-07-27 10:54:49 -04:00
Programs
UAT: Add support to searching C:\\Windows\\Sysnative when exe can't be found in C:\\Windows\\System32
2015-07-27 10:59:05 -04:00
Runtime
Box2d is a struct, not a class.
2015-07-27 09:34:14 -04:00
ThirdParty
#Oculus Integrating code reorganization in preparation for 0.7.0 merge
2015-07-23 21:05:51 -04:00
UE4Client.Target.cs
PR #1371: UBT: Add GetModulesToPrecompile() for targets UE4Server and UE4Client (Contributed by bozaro)
2015-07-21 08:15:38 -04:00
UE4Editor.Target.cs
…
UE4Game.Target.cs
…
UE4Server.Target.cs
PR #1371: UBT: Add GetModulesToPrecompile() for targets UE4Server and UE4Client (Contributed by bozaro)
2015-07-21 08:15:38 -04:00
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