Files
UnrealEngineUWP/Engine/Config
Bob Tellez 84c3b7086f [AUTOMERGE]
#UE4 Including the WorldContextObject in BP PrintString messages. This can be disabled in [Kismet] in Engine.ini via bLogPrintStringSource

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Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2599742 by Bob.Tellez on 2015/06/24 18:25:33.

[CL 2599746 by Bob Tellez in Main branch]
2015-06-24 18:27:44 -04:00
..
2015-06-08 15:28:46 -04:00
2015-06-24 18:27:44 -04:00
2015-04-08 15:33:09 -04:00