Files
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelDebuggerEditor/ModelViewViewModelDebuggerEditor.Build.cs
tom noonan 1dd0dd5602 Adding some short names in the build.cs files for some modules that were leading to path length warnings
[FYI] andrew.scheidecker

[CL 27270990 by tom noonan in ue5-main branch]
2023-08-22 10:55:11 -04:00

37 lines
714 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using System.Collections.Generic;
using UnrealBuildTool;
public class ModelViewViewModelDebuggerEditor : ModuleRules
{
public ModelViewViewModelDebuggerEditor(ReadOnlyTargetRules Target) : base(Target)
{
ShortName = "MVVMDebuggerEditor";
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"ModelViewViewModel",
"ModelViewViewModelDebugger",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"InputCore",
"LevelEditor",
"MessageLog",
"Projects",
"SlateCore",
"Slate",
"ToolMenus",
"ToolWidgets",
"WorkspaceMenuStructure",
});
}
}