Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python/Mac/include/traceback.h
Ben Marsh 43317388da Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4867651 by Ben Marsh in Dev-Build branch]
2019-02-01 11:34:13 -05:00

32 lines
697 B
C

#ifndef Py_TRACEBACK_H
#define Py_TRACEBACK_H
#ifdef __cplusplus
extern "C" {
#endif
struct _frame;
/* Traceback interface */
typedef struct _traceback {
PyObject_HEAD
struct _traceback *tb_next;
struct _frame *tb_frame;
int tb_lasti;
int tb_lineno;
} PyTracebackObject;
PyAPI_FUNC(int) PyTraceBack_Here(struct _frame *);
PyAPI_FUNC(int) PyTraceBack_Print(PyObject *, PyObject *);
PyAPI_FUNC(int) _Py_DisplaySourceLine(PyObject *, const char *, int, int);
/* Reveal traceback type so we can typecheck traceback objects */
PyAPI_DATA(PyTypeObject) PyTraceBack_Type;
#define PyTraceBack_Check(v) (Py_TYPE(v) == &PyTraceBack_Type)
#ifdef __cplusplus
}
#endif
#endif /* !Py_TRACEBACK_H */