Files
UnrealEngineUWP/Engine/Source/ThirdParty/OpenSubdiv/OpenSubDiv_3.0.tps
Leslie Nivison 29007ff202 Stripping out inaccurate/easily misconstrued .tps info in preparation for exposing this to licensees
#rb none
#lockdown Nick.Penwarden

[CL 3154391 by Leslie Nivison in Main branch]
2016-10-07 00:40:14 -04:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>OpenSubDiv 3.0</Name>
<Location>/Engine/Source/ThirdParty/OpenSubdiv/</Location>
<Date>2016-06-13T16:26:06.7714692-04:00</Date>
<Function>OpenSubdiv is a set of open source libraries that implement high-performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures.</Function>
<Justification>Will provide as a reference and starting point for Geo 2.0.</Justification>
<Eula>http://graphics.pixar.com/opensubdiv/docs/license.html</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses/OpenSubDiv_3.0_LICENSE.txt</LicenseFolder>
</TpsData>