Files
UnrealEngineUWP/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCachePrivate.h
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

14 lines
309 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Logging/LogMacros.h"
#include "Stats/Stats.h"
/** Stats */
DECLARE_STATS_GROUP(TEXT("RAC"), STATGROUP_RAC, STATCAT_Advanced);
/** Logs */
DECLARE_LOG_CATEGORY_EXTERN(RuntimeAssetCache, Log, All);