Files
UnrealEngineUWP/Engine/Source/Runtime/MeshDescription
danny couture 6aa566d430 Reduce memory usage for importing lots of meshes (56.17GB to 45.75GB -> ~18% for DATASET-0010a)
- Clear MeshDescription once serialized in BulkData after UStaticMesh Build (56.17GB peak to 51.28GB)
  - Clear SourceModels from DatasmithMesh as soon as possible (51.28GB peak to 48.8GB)
  - Remove CommitMeshDescription from FillUStaticMesh since already in PreBuildStaticMesh phase (48.8GB peak to 45.75GB)

From dev-enterprise[at]6953449

#rb jeanmichel.dignard, johan.duparc
#jira UE-63369

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: danny.couture
#ROBOMERGE-SOURCE: CL 7248033 in //UE4/Release-4.23/... via CL 7248034
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)

[CL 7332859 by danny couture in Dev-Build branch]
2019-07-16 23:15:04 -04:00
..