Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
jon nabozny ceba57559b Make sure Blueprint Property Conditions are actually serialized out with UProperties, so they aren't lost in packaged games.
UNTESTED

[REVIEW] [at]Brian.Bekich, [at]Ryan.Gerleve
#jira UE-43969
#rb Ryan.Gerleve
#lockdown Ryan.Gerleve

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: jon.nabozny
#ROBOMERGE-SOURCE: CL 7260552 in //UE4/Release-4.23/... via CL 7260553
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)

[CL 7334492 by jon nabozny in Dev-Build branch]
2019-07-16 23:27:16 -04:00
..